Dark [Beta 4, RC2] is here!

Changelog (2-May-2020)


Content Additions and Corrections

  • Endgame tweaks and additions.
  • Adjusted power/balance at stops for better playability.
  • Additional, general clean-up.

Technical, Functional, and Overall Gameplay Improvements

  • Moved codebase to Beta 4 phase. This as our second release candidate for public
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Dark [Beta 3, RC1] is here!

Changelog  (31-Mar-2020)


Content Additions and Corrections

  • Added hidden minigames and secret achievements with special, “undocumented” rewards.
  • Scroll: Curse of the God-Enders (and another secret item) were added as special rewards.
    Thanks Brian and Tonya for the ‘God-Enders’ concept! (Brian was
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Dark [Beta 2] So much to do, so little time, so close to release…

Changelog  (4-Jan-2020)


Tons of Features and Content Added

  • Significant end-game expansion and more thoroughly developed overall story-line.
  • Lots of new items and abilities throughout!
  • “Puzzle Levels” and more side-quests.
  • Hard Mode.
    Game-wide, plus some challenge-specific increases in difficulty,
  • Dice Mode!
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Dark [Beta 1] Bug Fixes and Saved Game Enhancements.

Changelog  (25-Sep-2019)

The issues (bug fixes) with the bandits encounter at the entrance to vendor row have all been resolved.

Problems in-general and some confusing text related to damage reduction (when engaging a group of adversaries)  has been resolved. (Bug … Read the rest

Dark [Beta 1] Updated!

Changelog  (23-Sep-2019)

Dark saved games now save to the browser cache, so you can use the following commands freely, and your saved games will persist between browser sessions:

Save 1
Save 2
Save 3
Save 4
Load 1
Load 2
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